Greetings adventurer.

This page is intended to be a guide for people who are both new to LARP and new to Alliance NEPA. If you have any questions or suggestions, hit up the Contact page for the many ways to communicate them to us!

EMR Event Park Site Map

Site Rules

  • Smoking in the parking area only

  • No pets (if there is an instance of a service animal please contact us beforehand at nepagm@gmail.com)

  • No underage drinking

  • No fireworks

  • The campsite(s) and cabins must be left in the same condition as they were found:

    1. Campsite must be cleaned of all trash before leaving.

    2. Any Campfire Wood that is left must be stacked neatly beside the fire ring.

    3. No glass, metal, or garbage must be left in the Fire Ring.

    4. No destruction, defacing, or moving of EMR property.

  • Fires must be totally contained in a fire ring

  • Site Waiver

Cabins

  • Cabins will be assigned upon checking in at logistics

  • 8 people per cabin

  • Bring your own mattresses/sleeping bags/pillows

  • Contains low power outlets for charging phones/CPAP machines

Tenting

  • Existing tenting grounds must be used (across from cabins)

  • Check in with Logistics

What to bring

  • Sleeping bag / bedding / pillows / air mattress

  • Lantern / light sticks / flashlight

  • Toothbrush / toothpaste

  • Soap / shampoo

  • Face cloth / towels

  • Toilet paper (just in case we run out)

  • Prescription medicine

  • Tampons / menstrual hygiene

  • Bug spray

  • Sun screen

  • Garbage bags (also to keep things dry)

  • Emergency and repair items

  • Duct tape / weapon making supplies

  • Batteries/ Matches / lighter

  • Spare shoelaces

  • First aid kit / band aids

  • Game items

  • Tags / spell books / alchemy books

  • Game money / Game items / jewelry

  • Spell packets and alchemy packets

  • Weapons

  • Costume Armor / Shield / Helmet

  • Jewelry/Make up

  • Spare Clothes Socks Shoes / boots

  • Pants/ Shirts/ Underwear / long johns

  • Jacket / cloak

  • Gloves

  • Raincoat

  • Paper / pen / pencil

  • Scotch tape (for taping tags to weapons)

  • Deck of cards / dice

 

New to LARP?

Well howdy! Welcome to to our corner of the world. Whatever you’ve heard about LARP, anything you’ve seen, it is either amazingly true or annoyingly false. At our core, we’re a bunch of fantasy nerds who like to play D&D in the woods, incorporating costumes, combat, and plenty of improv. While I’ve tried my best to describe it here, in the end those parts do not add up to the whole. The whole is so, so much more. The stories we weave together are fascinating, hilarious, and heart wrenching. Everyone has something to add- including you! Come give it a shot, we’ve always got extra costumes and weapons around for a curious mind.

If you’re still with me, I’d heartily recommend a bit of reading before your first event. In the below sections I’ll try to get you vaguely oriented, but I honestly think that giving the Rulebook a read as well as our Lore (racial descriptions and short stories) is worth it, at least The Story So Far and the Laws of Bastion (the name of our settlement).

Character Creation

The big idea. The character. Who they are, what they want, those sort of things. If you have a concept already, great! If not, we can help. I’d recommend checking out our Heritages, to best mesh your ideas with the world at large, or even build someone wholly new.

Once you’ve got a picture in mind, it’s time to take a step closer to making them real. Hit the CMA, our character builder, and sign up and be on your merry character-creation way. The rulebook is your best friend here. Our Discord and forums are full of people that love to talk build and rules- if you’re struggling at all, reach out! On top of that, we ask that you submit a backstory to us so we can weave your character and their goals into the plot of our LARP. Once you submit it, expect a possible “Yes, and” or “No, but” as plot aligns your character with what’s canon in our world! We ask that you submit them to ascensionlarpplot@gmail.com as soon as possible before you play to give our team some time to work with it. While this isn’t required to play in the way a built character and costume are, I would highly recommend it for the best experience possible.

Once that’s settled, its time to build your character on yourself. Each race has its costume requirements as well as suggestions on how to dress in addition to those requirements. All we ask is do the best you can- leather boots, some baggy pants, and a tunic goes a long way. On top of costuming, any combat implements are important to physically own, or make a point to at least ask for loaners before the event.

Event Registration

Please let us know when you’re coming to play! Here are the steps to register and let your presence be known so that we can plan our plot and food appropriately.

1) Purchase event registration in our store

2) Register for the chapter’s event with your character on the CMA

3) Check for your confirmed spot on the our Facebook or the forums, you should appear within 24 hours

4) You will be assigned a cabin spot at Logistics unless you have a group of 8 or require special accommodation. If either of those things apply to you, please reach out to nepagm@gmail.com and nepalogistics@gmail.com

What to Expect

So picture this: you arrive on the site on Friday evening. You’ve registered, paid, and claimed a spot in one of the cabins. Some people are all dressed already and talking while others run around with their bags to unpack. You quickly get in garb and walk over the grass to the logistics area. You’re marked as present, given your character sheet and any wealth or tags you need, along with an estimate on when the game is to start. Maybe you go back to the cabin and touch up your look or maybe wander into the crowd in the tavern and start chatting them up. The fun thing is, the people you meet now, before the start of game, may be completely different than the faces they wear during game. Once everything is squared away and a staff member gives you an introduction, its time. From there, the weekend will consist of fights, quests, puzzles, and laughter. Remember to hydrate and shower- see you on the other side!